Week 7 progress


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This was a pretty slow week as I was just wrapping everything up. I added some basic gear like in the tutorial (although without proper inventory management). I tweaked some of the level generation parameters so that it gets progressively harder, trying to keep the difficulty up with the level up. And I reworked the UI to show more information.

These are the 4 items I added this week: image.png

How the UI looks right now: image.png

This week I plan to do some QoL changes and bug fixes before I make the Itch release public (indexed from the main site)

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